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		<title>iamcal.com</title>
		<link>http://www.iamcal.com/</link>
		<description>All the links rom iamcal.com</description>
		<dc:date>2013-04-01T15:10:30Z</dc:date>
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			<title>iamcal.com</title>
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				<rdf:li rdf:resource="http://www.iamcal.com/2013-04/doom-3-source/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2012-12/buildy/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2012-10/halfblock/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2012-10/frog-fractions/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2012-10/the-circle-line/" />
				<rdf:li rdf:resource="http://www.iamcal.com/world-of-mapcraft/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2012-01/2750/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2011-10/2727/" />
				<rdf:li rdf:resource="http://www.iamcal.com/2011-07/2701/" />
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	<item rdf:about="http://www.iamcal.com/2013-04/doom-3-source/">
		<title>Doom 3 Source</title>
		<link>http://www.iamcal.com/2013-04/doom-3-source/</link>
		<description>&lt;p&gt;This &lt;a href=&quot;http://fabiensanglard.net/doom3/index.php&quot;&gt;review of Doom 3's source release&lt;/a&gt; is full of tons of interesting stuff, even for non-graphics programmers. [via waferbaby]&lt;/p&gt;
</description>
		<dc:date>2013-04-01T15:10:30Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2012-12/buildy/">
		<title>Buildy</title>
		<link>http://www.iamcal.com/2012-12/buildy/</link>
		<description>&lt;p&gt;&lt;a href=&quot;http://playbuildy.com/&quot;&gt;Buildy&lt;/a&gt; seems like it might be fun, in a modern &lt;a href=&quot;http://www.citycreator.com/&quot;&gt;City Creator&lt;/a&gt; sort of way, but I haven't managed to create anything cool myself (here's &lt;a href=&quot;http://playbuildy.com/world?id=509d58bffb5fdf50c0000005&quot;&gt;my effort&lt;/a&gt;) and there's no good directory of player-created stuff. Have any of you been playing with it?&lt;/p&gt;

&lt;p class=&quot;bimg&quot;&gt;&lt;img src=&quot;/images/blog/playbuildy.png&quot; width=&quot;600&quot; height=&quot;361&quot; /&gt;&lt;/p&gt;
</description>
		<dc:date>2012-12-06T13:41:36Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2012-10/halfblock/">
		<title>Halfblock</title>
		<link>http://www.iamcal.com/2012-10/halfblock/</link>
		<description>&lt;p&gt;&lt;a href=&quot;http://halfblock.grumdrig.com/&quot;&gt;Halfblock&lt;/a&gt; is a very neat sort-of-minecraft-clone written in JavaScript using WebGL. The &lt;a href=&quot;https://bitbucket.org/grumdrig/halfblock&quot;&gt;source code&lt;/a&gt; is unfortunately on bitbucket instead of github, but cloning it shouldn't be too hard.&lt;/p&gt;

&lt;p class=&quot;bimg&quot;&gt;&lt;a href=&quot;http://halfblock.grumdrig.com/&quot;&gt;&lt;img src=&quot;/images/blog/halfblock.png&quot; width=&quot;600&quot; height=&quot;337&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
</description>
		<dc:date>2012-10-31T09:22:07Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2012-10/frog-fractions/">
		<title>Frog Fractions</title>
		<link>http://www.iamcal.com/2012-10/frog-fractions/</link>
		<description>&lt;p&gt;&lt;a href=&quot;http://twinbeardstudios.com/frog-fractions&quot;&gt;Frog Fractions&lt;/a&gt; is, without a doubt, the best frog-based educational fractions game.&lt;/p&gt;

&lt;p class=&quot;bimg&quot;&gt;&lt;a href=&quot;http://twinbeardstudios.com/frog-fractions&quot;&gt;&lt;img src=&quot;/images/blog/frog_fractions.png&quot; width=&quot;600&quot; height=&quot;450&quot; /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The game is a little deeper than it first appears - make sure you get the presidential pool upgrade.&lt;/p&gt;
</description>
		<dc:date>2012-10-29T16:35:51Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2012-10/the-circle-line/">
		<title>The Circle Line</title>
		<link>http://www.iamcal.com/2012-10/the-circle-line/</link>
		<description>&lt;p&gt;One the one hand, it looks terrible. However, London Underground Simulator (Circle Line) is so detailed in all the right ways that I just want to play it. For hours.&lt;/p&gt;

&lt;p style=&quot;text-align: center&quot;&gt;&lt;div class=&quot;videoWrapper&quot;&gt;&lt;iframe width=&quot;560&quot; height=&quot;340&quot; src=&quot;http://www.youtube.com/embed/Th8H6mnM540?rel=0&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/p&gt;

&lt;p&gt;Watch &lt;a href=&quot;http://www.youtube.com/watch?v=3-f6ytD-mlA&amp;feature=channel&amp;list=UL&quot;&gt;part 2&lt;/a&gt; and then &lt;a href=&quot;http://www.amazon.com/London-Underground-Simulator-PC-DVD-ROM/dp/B005CFDBF4/&quot;&gt;buy yourself a copy&lt;/a&gt;.&lt;/p&gt;
</description>
		<dc:date>2012-10-28T13:48:15Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/world-of-mapcraft/">
		<title>World of MapCraft</title>
		<link>http://www.iamcal.com/world-of-mapcraft/</link>
		<description>&lt;p&gt;For quite a few months I have been working on creating a full set of zoom-able slippy maps for World of Warcraft. After much dithering, it's finally ready, along with an article about its creation and the WoW internals needed to build it.&lt;/p&gt;

&lt;p&gt;You can &lt;a href=&quot;http://www.iamcal.com/world-of-mapcraft/&quot;&gt;read the article&lt;/a&gt; or head straight on over to the &lt;a href=&quot;http://worldofmapcraft.com/&quot;&gt;live maps&lt;/a&gt;.&lt;/p&gt;

&lt;p class=&quot;bimg&quot;&gt;&lt;a href=&quot;http://www.iamcal.com/world-of-mapcraft/&quot;&gt;&lt;img src=&quot;http://www.iamcal.com/articles/assets/wow_map_naxx.png&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
</description>
		<dc:date>2012-06-16T12:57:50Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2012-01/2750/">
		<title>24th January, 10:58 am</title>
		<link>http://www.iamcal.com/2012-01/2750/</link>
		<description>&lt;p&gt;spacechem is one of the most difficult games i've played in the last few years. what &lt;a href=&quot;http://www.zachtronicsindustries.com/playing-in-the-sandbox-the-winners/&quot;&gt;these people&lt;/a&gt; have managed is mind-boggling&lt;/p&gt;
</description>
		<dc:date>2012-01-24T10:58:36Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2011-10/2727/">
		<title>1st October, 1:05 pm</title>
		<link>http://www.iamcal.com/2011-10/2727/</link>
		<description>&lt;p&gt;&lt;a href=&quot;http://www.gourmetgaming.co.uk/&quot;&gt;gourmet gaming&lt;/a&gt; is a great concept - recreating dishes from video games&lt;/p&gt;
</description>
		<dc:date>2011-10-01T13:05:00Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2011-07/2701/">
		<title>8th July, 7:17 pm</title>
		<link>http://www.iamcal.com/2011-07/2701/</link>
		<description>&lt;p&gt;&lt;a href=&quot;http://iphonedevpinoy.blogspot.com/2011/02/dungeon-raid-strategies-tips-and-tricks.html&quot;&gt;some tips&lt;/a&gt; for dungeon raid. so fucking addictive&lt;/p&gt;
</description>
		<dc:date>2011-07-08T19:17:24Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
	</item>
	<item rdf:about="http://www.iamcal.com/2011-05/2667/">
		<title>11th May, 10:44 am</title>
		<link>http://www.iamcal.com/2011-05/2667/</link>
		<description>&lt;p&gt;having recently re-played half-life 2 (in the wake of the portal 2 release), i've been re-reading &lt;a href=&quot;http://www.hlcomic.com/archive/&quot;&gt;concerned&lt;/a&gt;, an excellent hl2 parody comic&lt;/p&gt;
</description>
		<dc:date>2011-05-11T10:44:49Z</dc:date>
		<dc:creator>Cal Henderson (http://www.iamcal.com/)</dc:creator>
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