I missed it at the time, but Nick Quaranto updated my 2011 Lego Carcassone post with a 5x5 version, back in 2014. Unfortunately the post now 404s, but the wayback machine has a copy.
Sep 17th: If you read and enjoyed Bad Blood, the Theranos book, then you will probably want to listen to the "Final Chapter" podcast that talks about what's happened between then and now. The trial is just kicking off and the podcast is tracking that as it happens too.
Sep 17th: Can you fit a whole game into a QR code? Some Windows assembly goodness in this video.
I missed it at the time, but Nick Quaranto updated my 2011 Lego Carcassone post with a 5x5 version, back in 2014. Unfortunately the post now 404s, but the wayback machine has a copy.
With the latest update to the CDC recommendations for international travel (trdr: don't), I wanted to visualize the stats of different countries. I found this neat little webapp that lets you interactively assign colors, export the data as JSON and then build a static PNG:
Sep 14th: More on Havana Syndrome, courtesy of @matts - Science Vs have done a podcast episode on the phenomenon. Lots of good info in there, but their conclusion is a little disappointing
Sep 10th: I've been following the "Havana Syndrome" story for a few years, and it's just keeps getting weirder. The BBC had a good summary of what we know.
Jul 2nd: Someone has ported the original You Don't Know Jack to run in the browser. There's also a blog which dives into the internal workings and file formats [via matt s]
I've been playing Minecraft again lately, and one of the more complex mechanics is around enchanting tools and armor. The order in which you apply and combine enchanting books can be the different between costing 20 levels, and being too expensive to even complete. There's a hidden formula (the prior work penalty) that goes into it. I was looking to see if anyone had built a tool to solve it for you, but I just found other people asking the same question. So I created one.
It's called Minecraft Enchantment Ordering Tool and the source is on GitHub.
This is the personal website of Cal Henderson, Slack co-founder & CTO.
I give occasional talks, write code and sometimes articles.
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